#ifndef _NETITEMHANDLER_H_
#define _NETITEMHANDLER_H_

#include "NetMsgHandler.h"


fint32		NetSwitchItemHandler( GamePlayer* player , netMsgHead* head );
fint32		NetSwitchEquipHandler( GamePlayer* player , netMsgHead* head );

fint32		NetUseItemHandler( GamePlayer* player , netMsgHead* head );

fint32		NetDropEquipHandler( GamePlayer* player , netMsgHead* head );


#endif

